Sunday, 29 April 2012 at 03:07 Labels: { 3D Environment, 3ds max, Autodesk, Nitrous Viewport, Sneak Peek } {0 comments}
Email ThisBlogThis!Share to XShare to FacebookShare to PinterestThursday, 19 April 2012 at 20:39 Labels: { 3D, 3ds max, Game Asset, Modeling, Polys, Props, Technik, Wire Fence } {0 comments}
at 20:29 Labels: { 3ds max, Deformation, Rock, Shatterize effects, TDs } {0 comments}
Email ThisBlogThis!Share to XShare to FacebookShare to PinterestMonday, 30 May 2011 at 23:06 Labels: { 3ds max, Mental Ray, MR, Natural 3D Environment, Vue, Xstream } {0 comments}
Email ThisBlogThis!Share to XShare to FacebookShare to PinterestSunday, 22 May 2011 at 19:28 Labels: { 3D Graphics, 3ds max, CGI, Chromatic aberration, Freelance Digital Artist, HDR environment, HDR Lighting, iRay, Jeff Patton, Mental Ray, POST, Quadro 6000, Self-Taught Artist, Tesla C2050, Tesla C2070 } {0 comments}
Friday, 4 March 2011 at 19:31 Labels: { 3d model, 3ds max, Bordure, Flagstone, Texture, Vray } {0 comments}
Email ThisBlogThis!Share to XShare to FacebookShare to PinterestWednesday, 8 December 2010 at 23:49 Labels: { 3ds max, Cloth, Linoleum skin, Simulation, Table, V-ray } {0 comments}
Email ThisBlogThis!Share to XShare to FacebookShare to PinterestMonday, 1 November 2010 at 17:12 Labels: { 3ds max, Rock, Scanline, T3D, texturing, UVW mapping } {0 comments}
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